Hello, GameDev people!
I'm developing my first game for tablets and cellphones in Actionscript 3, but i'm having a problem with the resolution. Each dispositive, specially Android ones, seem to have many resolutions, but the worrysome part is the proportions. Some Android have 16:9, others have 16:10, some have 4:3, and, luckily, Mac products seem to all have 4:3.
The thing is, I don't know how to deal with the many resolutions there are, and how to develop accordingly. Should I develop for the biggest resolution and then, according to the device, adjust it? Or is there another way? I can really use some help with this.
Also, sorry if the question has been answered somewhere else already. I looked around but couldn't find anything.