I have my little engine/framework in c++ and dx 11. I am using vs 2013 rc with the latest compiler. My engine is compiled to static lib library and used in few sample applications. Now I want to have a world editor based on that engine and use qt for ui. The problem is that qt cannot be compiled at the moment for vs 2013 and I want to use the latest visual studio version for my engine so I can't link my engine as static library.
What would be the best way to use my engine with qt?