i was told to put this here for better feedback. now im INCREDIBLY tired so im going to put what i had there, here, and then ill edit it sometime tomorrow to be more... storyline-filled xD
Basically, im making a video game called Goobert which is a 2D platformer. its about a voodoo stringdoll named Goobert and his journey to save Stella, a ragdoll that is kidnapped by alien Goo monsters. The Goo monsters invade Gooberts planet to steal "Essence", which is the life force keeping Goobert and everyone else alive. It has the power to bring anything to life, and the Goo's want to use it to conquer other planets. Several of the alien goo's, of different colors, corner Goobert, who accidentally uses a vacuum cleaner to suck up the blue goo, scaring the rest off. Goobert then, trying to get the goo he recently captured out, puts the vacuum in reverse and the goo goes flying out and splatters all over the floor(never to get back up). Trying to leave, Goobert slips on the goo and goes hurdling out a window to the streets below where he sees Stella being taken away. Ironically, Stella hates Goobert and when she sees him trying to rescue her, hurries onto the alien ship as fast as she can.
Later goobert goes back to his mess of an alien on the floor and slips again. later, however, he uses the vacuum cleaner to suck up an alien of a different color and its sticky, thus bringing the dynamics of the game; different colored goo's have different properties and you use them to get through the game.