I am trying to get started in my career as a game programmer. My goal is to work on some indie projects until I get experience and then apply at larger companies. I was hoping that people who have already worked in the game industry could give me some sample assignments that are typical of what I would find on the job. I need figure out where I stand as a programmer and if I am ready to start asking people to pay me in return for my work. I would really appreciate it.
I studied 2 years of animation in college before realizing my passion for programming, at which point I changed majors and studied programming for 2 years. A few months ago I decided that college is holding me back, since I do most of my learning outside of class from online tutorials. I dropped out in order to focus on developing my game. I am making a first person shooter with Unity3D. While I develop my game I would like to start working because: 1) I need money to pay the bills... and 2) In case my game doesn't work out I want to have started building a reputation in the game industry. I am very passionate about game development and spend most of my time on it. My skills include: Programming in C++, C#, Java, android. 3D modeling, Character Animation and Rigging. Texture Mapping and Painting.