I have a question wheather it is possible to output a framebuffer color attachment texture to the front buffer instantly, without drawing a screen aligned quad in front buffer that samples this attachment.
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Posted 20 December 2013 - 12:01 AM
Only render buffers can be presented.
Posted 23 December 2013 - 12:04 AM
You created one at initialization internally when you called (on Windows®) ::SetPixelFormat(). Swap it while bound (it may not need to be specifically bound on Windows®). For Windows® that means ::SwapBuffers().
Edited by L. Spiro, 23 December 2013 - 01:19 AM.