I use physics in my studies but I can't go further, lack of my math-physics knowledge hold me back. I have a Bs. degree on Computer Science and MS. degree on Game Technologies but still I don't understand the language used in siggraph papers. Implementing physical rules is not my problem, there are so many theorems, different mathematical terms etc. I can't understand what they are trying to tell. Many times when I look at the code I understand how that does the magic but I still don't understand the things mentioned in the related description part.
I will tell about my current problem to make clear my position;
Currently I am working on fluid dynamics. Here is Jos Stam's paper, unlike the other papers it explains the things quite clear, although it doesn't dive into all details. I have understood all the parts but I couldn't comprehend the process of making velocity vector field mass conserving. In a sample implementation here is the comment of the project() method which is responsible for that task:
Edited by elix, 20 December 2013 - 02:54 PM.