Can anybody recommend a remote cloud server or dedicated server for a win32 game application?. I need a static IP obviously, and expect that I will need to serve up data on about 100 different ports within a year.
I would prefer a server that has a physical location outside of the US for legal reasons. Currently have no active players so I don't need something really expensive.
In my local area the cable company wants a three year contract for a business internet service with a static IP and I may be moving in the next two months so the idea of a cloud or dedicated server looks like the way to bet started.