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ConLangs (Constructed Languages, Language Creation)


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#1 sunandshadow   Moderators   -  Reputation: 4728

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Posted 29 December 2013 - 05:53 PM

I'm working on making up a language for a project; was just curious if anyone else has done this or is doing it. :)  I've been interested in language construction for years but never had a reason to seriously start creating one until now.  So far the most challenging parts have been learning to use the phonetic alphabet and learning what phonotactics is and what my options for syllable structure are.


Phone game idea available free to someone who will develop it (Alphadoku game - the only existing phone game of this type is both for windows phone only and awful. PM for details.)


I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.


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#2 jbadams   Senior Staff   -  Reputation: 17775

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Posted 30 December 2013 - 04:34 AM

I've always been interested in it but never had the drive to do the hard work of creating a language; probably because I don't have an actual use for one, which I think would provide some good motivation.

 

Are you creating your language along with a setting and culture, or as a more theoretical exercise without those things? 



#3 sunandshadow   Moderators   -  Reputation: 4728

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Posted 30 December 2013 - 04:05 PM

Mine is for the Voynich Emulation project I've wanted to do for years - make a coffetable book with faux-antique art and all the text in a mysterious language.  I want to invite people to try as a hobby to translate the book, the way people do with the Voynich Manuscript and did with Egyptian hieroglyphics before they became a solved problem.  There would be a culture and setting to go with the language, I'd need them for the illustrations and story in the book.


Phone game idea available free to someone who will develop it (Alphadoku game - the only existing phone game of this type is both for windows phone only and awful. PM for details.)


I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.


#4 sunandshadow   Moderators   -  Reputation: 4728

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Posted 05 January 2014 - 04:58 PM

Heh.  I thought I had my consonants sorted out, but was having trouble with vowels.  Now I have the vowels decided, but I'm not so sure about the consonants any more. ^_^;


Phone game idea available free to someone who will develop it (Alphadoku game - the only existing phone game of this type is both for windows phone only and awful. PM for details.)


I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.


#5 DocBrown   Members   -  Reputation: 273

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Posted 09 January 2014 - 02:35 AM

This is something that I've currently been exploring myself.  I've been working on developing a ConLang that's loosely derived from cuneiform.  I decided to start by designing some ideograms, and will be working on forming the language based on these more primitive symbols.  I've found a few resources while I've been working on this:

 

Subreddit for Constructed Languages

Subreddit on Linguistics

Language Creation Society

Language Creation Kit

Omniglot - Online Encyclopedia for Writing Systems and Languages



#6 ryan20fun   Members   -  Reputation: 684

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Posted 13 January 2014 - 11:53 PM

So how is it going ?

 

Can you give any tips ?, As i've looked at The language Construction Kit and don't understand a lot of it, Proberbly need to google the terms a bit more :(

And have you looked at other conlangs ?

 

I'm interested in the use of conlang's for alien species, As it would be nice to not have all species speaking english( like in mass effect ), But will probably with some type of "universal translater" for the player like in star trek )

 

Good luck with your conlang!


Never say Never, Because Never comes too soon. - ryan20fun

Disclaimer: Each post of mine is intended as an attempt of helping and/or bringing some meaningfull insight to the topic at hand. Due to my nature, my good intentions will not always be plainly visible. I apologise in advance and assure you I mean no harm and do not intend to insult anyone.

#7 sunandshadow   Moderators   -  Reputation: 4728

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Posted 14 January 2014 - 01:31 AM

@Docbrown Cuneiform letters have a nice shape.  :)  They would work well as marks made my some kind of race with claws, I think.  Though certainly wedge shapes would also work for humans with brushes, in addition to the original styli.

 

@Ryan20Fun I think that reading a college textbook on linguistics is the easiest way to get started with the grammar part of conlanging.  _An Introduction to Lanuage_ by Fromkin and Rodman is a nice book, and I'm currently reading _Transformational Grammar_ by Radford.  For the phonetics part, Wikipedia has an awesome set of pages associated with the IPA where you can play all the sounds used in all the world's languages, and see the symbol used for each.  If you pick out a set of sounds for your language in the IPA, then you can write out phrases of your language in IPA symbols to tell a piece of software how to speak those phrases to a player.


Phone game idea available free to someone who will develop it (Alphadoku game - the only existing phone game of this type is both for windows phone only and awful. PM for details.)


I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.





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