gui/game librarys FOR C++
Members - Reputation: 103
Posted 30 December 2013 - 02:35 PM
Members - Reputation: 692
Posted 02 January 2014 - 12:57 PM
I think to remeber me that allegro some few ele ts provide like messageboxes but im not quite sure.
Do you really want use some gui libraries try an look at qt or simliar ones
Members - Reputation: 1016
Posted 03 January 2014 - 09:20 AM
For 3D, check out Urho3D:
For the brief time I had looking over it, it looks very powerful and actually is easy to use (just build and run the examples to see what I mean).
Another great 3D library is Ogre3D:
If you find those overwhelming, you might want to consider starting with something far easier, but just as powerful:
Edited by TheComet, 03 January 2014 - 09:21 AM.
1) Write a helpful post
2) Someone posts the exact same thing after you
3) You get down-voted, he gets up-voted
Members - Reputation: 1517
Posted 07 January 2014 - 04:24 PM
For GUI, I recommend libRocket. It is general purpose, independent on other game engines, and can easily be adapted for OpenGL (which is what I did). On the negative side, it takes some effort to interface. On the positive side, it is very efficient and powerful. You will be able to control the GUI with a design similar to html and css.
Edited by larspensjo, 07 January 2014 - 04:25 PM.