Hello,
I am trying to understand the the XNA gamestate sample. Everything looks good except for one strange C# syntax that I have not seen before. It has to do with the ? operator. I am familiar with the conditional ? operator which can be used like this
(condition) ? statement if true : statement if false;
The code in the sample is
public PlayerIndex? ControllingPlayer
{
get { return controllingPlayer; }
internal set { controllingPlayer = value; }
}
PlayerIndex? controllingPlayer;
where the PlayerIndex is an enum. The rest of the code also uses the PlayerIndex with a "?" at the end. What does the "?" operator do in this case?