I am currently using a very restrictive API for my game, where I am making a DLL to (hopefully) expand upon it.
All I can really interface with my DLL is the handle to the window, Doubles, or Strings (this is by design for the API in use).
I can successfully write DLL's to do calculations, add XBOX controller support etc, but now I want to take it's graphics feature set a step further.
Having the Window Handle, it there any way I can use this window to display my own content such as Bitmaps or AVI files? Or is the HWND not enough for this sort of task.
I have no access to the API's Callback or anything like that. Only really the HWND.
Any advice on this would be awesome
Edited by lonewolff, 05 January 2014 - 08:43 PM.