Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!


We're also offering banner ads on our site from just $5! 1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Space Ship Building & Simulation Games - Wow !


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
36 replies to this topic

#21 TheChubu   Crossbones+   -  Reputation: 4564

Posted 11 January 2014 - 11:27 PM

Now I'm starting to think that if Mojand had developed their 0x10c game more, they might had stumbled into a second (albeit smaller) Minecraft, given the kind of success that these space exploration games had this last year.


"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

 

My journals: dustArtemis ECS framework and Making a Terrain Generator


Sponsor:

#22 swiftcoder   Senior Moderators   -  Reputation: 10236

Posted 12 January 2014 - 01:55 AM


the kind of success that these space exploration games had this last year.

I hardly feel that is sustainable. The space sim genre has been underserved for the better part of a decade, but by this time next year the market is likely to be flooded with the last round of kickstarters...


Tristam MacDonald - Software Engineer @Amazon - [swiftcoding]


#23 Luckless   Crossbones+   -  Reputation: 1837

Posted 12 January 2014 - 10:04 AM

Whether or not it stays strong will depend on the strength of the products released.

 

Sure, there will always be the flood of worthless clone games cashing in on the general idea, but as long as there is that core of solid games offering great game play, KSP, hopefully Star Citizen, and others, that are well made interesting games, then there will still be money spent in the genre.

 

If however there is a long series of highly hyped games that fall flat on their face, then we will see a lot more jaded customer base who is going to think twice before opening their wallet. Given the amount of money floating around Star Citizen's development I'm starting to feel that whether or not they produce a great game isn't going to be important to just them, but to this sector of the industry in general. After all if they flop then we can't trust the guys behind THAT title, so why should we trust some guy with a handful of tech demos under his belt and give him even a fraction of the money we gave RSI?


Old Username: Talroth
If your signature on a web forum takes up more space than your average post, then you are doing things wrong.

#24 TheChubu   Crossbones+   -  Reputation: 4564

Posted 12 January 2014 - 11:27 AM

 


the kind of success that these space exploration games had this last year.

I hardly feel that is sustainable. The space sim genre has been underserved for the better part of a decade, but by this time next year the market is likely to be flooded with the last round of kickstarters...

 

Thats the point. Like you had Minecraft then a few years later, all the copycats and their kickstarters, in this case it would have been 0x10c the "pioneer" (yeah i know there were other games before it but no one remembers Infinimer neither 90s voxel titles so its irrelevant) then all these games coming afterward.

 

You're right in that the space sim has been kinda of a niche for a very long time, but the "ingame creativity" has really taken off since Minecraft, and I think these user creativty oriented space sims have a good chance to make it big.


"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

 

My journals: dustArtemis ECS framework and Making a Terrain Generator


#25 swiftcoder   Senior Moderators   -  Reputation: 10236

Posted 12 January 2014 - 12:03 PM


You're right in that the space sim has been kinda of a niche for a very long time, but the "ingame creativity" has really taken off since Minecraft, and I think these user creativty oriented space sims have a good chance to make it big.

Yes, but they had a much better chance to make it big a year ago. Now the space-sim marketplace is rapidly becoming crowded with established and well-funded development studios (Star Citizen, Elite, etc.), and as for creativity-oriented, well, Starbound has a major head-start.

 

Speaking of which, Starbound should really be in the list.


Tristam MacDonald - Software Engineer @Amazon - [swiftcoding]


#26 Shippou   Members   -  Reputation: 1689

Posted 12 January 2014 - 07:57 PM

Added Starbound


 Reactions To Technologies:
1. Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works.
2. Anything that's invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it.
3. Anything invented after you're thirty-five is against the natural order of things.

- Douglas Adams 2002


 


#27 rebellion534   Members   -  Reputation: 107

Posted 14 January 2014 - 04:06 PM

Hello Eveyone, I just checked my website analytics and saw a traffic from here, this is the first time someone has posted about Universe Edge on a forum! It feels good! Thanks Shippou! and thanks for the interest everyone!

 

I am estimating around 9 to 11 months of development time to reach Alpha stage, so there's still a long way there.

But, I will be releasing a Teaser Trailer, probably in the middle of next month.

It will be featuring a lot of ships! and I am wondering if you guys would be interested to build some ships to be used on the Trailer,

I will be able to share a minimal build of the game for ship building purposes. The problem is I won't be able to compensate for your efforts, the best thing I can offer is to put you in the credits of the Trailer. If you are interested, please PM me :-)

 

Also, the I will be uploading the Progress #2 Video of the game on Monday, It will show more about the Crew and Equipments in the game.

 

And for the link list , I found this on IndieDB a few days ago > http://www.indiedb.com/games/avorion , it is a spaceship-building game too!


Edited by rebellion534, 14 January 2014 - 04:13 PM.


#28 Shippou   Members   -  Reputation: 1689

Posted 15 January 2014 - 02:07 AM

Great to see one of the devs here in these forums =-)

 

Added Avorion to the list


Edited by Shippou, 15 January 2014 - 02:10 AM.

 Reactions To Technologies:
1. Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works.
2. Anything that's invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it.
3. Anything invented after you're thirty-five is against the natural order of things.

- Douglas Adams 2002


 


#29 Shippou   Members   -  Reputation: 1689

Posted 16 January 2014 - 09:43 AM

Added No Man's Sky - Will remove it from the list if this game turns out to be another "space adventure" game.


 Reactions To Technologies:
1. Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works.
2. Anything that's invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it.
3. Anything invented after you're thirty-five is against the natural order of things.

- Douglas Adams 2002


 


#30 slicer4ever   Crossbones+   -  Reputation: 3945

Posted 16 January 2014 - 04:10 PM

Added No Man's Sky - Will remove it from the list if this game turns out to be another "space adventure" game.

do you have another link to something with more info?, the home link is pretty.....empty.
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

#31 Shippou   Members   -  Reputation: 1689

Posted 17 January 2014 - 03:15 AM

Here is the demo video ... there are a couple press releases, but that's it for this game. ( The game was announced Dec/7/2013 )


Edited by Shippou, 17 January 2014 - 03:20 AM.

 Reactions To Technologies:
1. Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works.
2. Anything that's invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it.
3. Anything invented after you're thirty-five is against the natural order of things.

- Douglas Adams 2002


 


#32 slicer4ever   Crossbones+   -  Reputation: 3945

Posted 17 January 2014 - 03:18 PM

wow, that looks impressive.
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

#33 Shippou   Members   -  Reputation: 1689

Posted 17 January 2014 - 03:23 PM

wow, that looks impressive.

If the in game graphics turn out even 1/2 as good as the demo video, this will be an impressive game.

 

Added Black Space

Added Starwright

 

Reformatted the original post to look better.


Edited by Shippou, 17 January 2014 - 03:53 PM.

 Reactions To Technologies:
1. Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works.
2. Anything that's invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it.
3. Anything invented after you're thirty-five is against the natural order of things.

- Douglas Adams 2002


 


#34 Shippou   Members   -  Reputation: 1689

Posted 17 January 2014 - 04:05 PM

Added Build Your Spaceship and Explore the Universe ... How did I manage to find that ?!

 

Added Corneroids

 

Added Shores of Hazeron

 

Added InfiniExplorers


Edited by Shippou, 17 January 2014 - 04:38 PM.

 Reactions To Technologies:
1. Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works.
2. Anything that's invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it.
3. Anything invented after you're thirty-five is against the natural order of things.

- Douglas Adams 2002


 


#35 Blitz4   Members   -  Reputation: 101

Posted 17 January 2014 - 05:17 PM

Holy ish, there's more games than just KSP out there? Thanks.


"Take what's useful. Discard what's useless. Add what is your own." - Bruce Lee

#36 swiftcoder   Senior Moderators   -  Reputation: 10236

Posted 17 January 2014 - 06:36 PM


Reformatted the original post to look better.

Probably better more Starbound to the 'playable' list, seeing as I have been playing it all week ;)


Tristam MacDonald - Software Engineer @Amazon - [swiftcoding]


#37 Shippou   Members   -  Reputation: 1689

Posted 18 January 2014 - 01:45 AM

 


Reformatted the original post to look better.

Probably better more Starbound to the 'playable' list, seeing as I have been playing it all week ;)

 

Fixed it.


Edited by Shippou, 18 January 2014 - 01:47 AM.

 Reactions To Technologies:
1. Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works.
2. Anything that's invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it.
3. Anything invented after you're thirty-five is against the natural order of things.

- Douglas Adams 2002


 





Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS