I've been setting up a gui using a web browser for a while now and wondering how common this is and what can I expect in real world performance?
I have used qt and awesomium (awesomium was simpler to setup but qt seems more reliable and across more systems)
anyways its taking 2-4ms every time in needs to update the texture but can randomly take 30-40ms too often to overlook
my screen is 1080p and im receiving rgba data from the libraries I may have to try to figure out what they use internally to avoid changing formats I need to find a way to copy the data less too but trying to avoid opengl context switching so its a bit challenging
Is this a common practice?
What libraries do you use?
Am I getting expected results? (I have no clue what a 1080p rgba texture moving around in ram should take)
Simple test with google (today has no animations) at almost 1080p expanded window