Hello! I am new to game development and decided my first project would be a simple two-dimensional game. I am programming the game in Java and using the LWJGL and Slick2D libraries. Anyway on to the question. I was wondering how people usually handle the resizing of a game.
How does one typically handle the resizing of a 2D game?
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Posted 14 January 2014 - 03:24 AM
I am not 100% sure about your question, but if I understand you correctly, I think that I asked a similar question recently: