Jump to content

  • Log In with Google      Sign In   
  • Create Account


How does one typically handle the resizing of a 2D game?


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
2 replies to this topic

#1 BitMan   Members   -  Reputation: 110

Like
0Likes
Like

Posted 14 January 2014 - 03:13 AM

Hello! I am new to game development and decided my first project would be a simple two-dimensional game. I am programming the game in Java and using the LWJGL and Slick2D libraries. Anyway on to the question. I was wondering how people usually handle the resizing of a game.



Sponsor:

#2 AlanSmithee   Members   -  Reputation: 958

Like
0Likes
Like

Posted 14 January 2014 - 03:24 AM

Hi!

 

I am not 100% sure about your question, but if I understand you correctly, I think that I asked a similar question recently:

http://www.gamedev.net/topic/652183-2d-logical-to-view-conversion/



#3 BitMan   Members   -  Reputation: 110

Like
0Likes
Like

Posted 14 January 2014 - 10:10 AM

Thanks!






Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS