I thought this was pretty neat and had some potentially interesting applications / ramifications - so I decided to share it. It's a muscle based locomotion / animation system that procedurally generates appropriate gaits for bipedal characters and allows them to compensate for external stimuli to a minor extent such as slopes or collision. I'd love to see this evolve further!
Video:
https://vimeo.com/79098420
White paper:
http://www.staff.science.uu.nl/~geijt101/papers/SA2013/SA2013.pdf