I have created a game using Unity3d for Ipad3, but I am not able to make it run on IPAD2, but it runs on devices in android like Galaxy tab7/ tab 10 etc.
I would like to know about the following:
1. How to increase/decrease the resolution of a group of Images used in the tab based on the device we use.(Ipad2/ipad3)
2. What are the things we should check when deploying a multi platform game.
3. presently we use the Unity Version control to manage the android game, but is it possible to use 1 Project overall for both android and iOs?
4. currently we feel that exporting anything from the iOs pack to the android project gives us issues on GUI placement hence I need to re work on GUI if I export it into Android, is there any solution for that? . (I am not using NGUI or any GUI tools as of now)
Thanks in advance guys !!