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Posted 05 February 2014 - 10:05 AM
Posted 05 February 2014 - 01:38 PM
Crealysm game & engine development: http://www.crealysm.com
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Posted 19 February 2014 - 12:31 PM
Now I'm thinking...what a stupid question I did.
We need to cache the scene objects and the generated shader's programs not the code to generate them.