Hi, I'm new to the forum.
I read about steering behaviors and I have understood a bit how the entities moves in a game (the position is updated by the velocity and the velocity is updated by the steering force).
In some examples i see that the update function of the entities has a "time elapsed" parameter that is multiplicated for the acceleration and then for the velocty. What is this parameter and is it required?
The other thing i haven't understood is how to choose an appropriate value for the max_speed and max_acceleration (or max_force). What is the relation between this two constants? Should i increase their values if i use the time elapsed parameter?