Hello experts
im beginner in the world of opengl , i do have experience in wrappers engines / renders like
Ogre , cocos2d-x , irrlicht .
now i like to learn the infrastructure and work with pure openGL to learn .
so is i like to build simple app
that could compile in PC,mac ,Linux and mobile ( openes ) what shell i do , do i need SDL ?
is there other cross platform alternatives ?