Yes!!!! Who ever says getting a singular image onto the framebuffer is easy suck on it <3
Thank you so much I need to learn more of the mathematics behind projections do you have any good sources?
Yes!!!! Who ever says getting a singular image onto the framebuffer is easy suck on it <3
Thank you so much I need to learn more of the mathematics behind projections do you have any good sources?
If this if any consolation...
John Carmack on twitter "Beginning gfx programmers take heart--even an expert can sometimes spend two hours trying to figure out WTF no triangles are being drawn."
This is a pretty good resource for modern Open GL - http://www.arcsynthesis.org/gltut/index.html, as is this - http://antongerdelan.net/opengl/
Unrelated, but your title is misleading. I don't see any OpenGL 3.3 in your code.
It's actually OpenGL 1.1.