So I'm making a fantasy-RPG game as a hobby-project using RPG Maker. I've been writting the story as I made the game, looking only over some bulletpoints, or a "story-tree", and a rough description of what the world could be like, as I went on to make the game. And it worked out quite well untill recently, when I found it incresingly harder to just do it as I go, so I decided to try to write a bit more than just the bulletpoints. And I happened upon a question:
Should I develop/change/create the Game World around the story, or should I change the Story to fit better with the world?
So bassically, between Story and World Design, which one do you guys think should take precedence?