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DF Engine?


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#1 Thunderz8olt   Members   -  Reputation: 102

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Posted 15 February 2014 - 10:52 PM

Hey everyone! I've been reading around on the forums a bit and I really like what I see from this community so far. Also, I've recently been getting into learning some programming and game development and also in a great game known as Dwarf Fortress (I'm sure you guys have heard of it :) ) Anyways, anyone know of an engine out there that gives the same feeling as DF? I'm just talking about an engine that uses that top down setting that allows you to scroll through multiple levels of the ground. I am definitely looking at working on a long term project that is inspired by DF that is an RPG game. Just looking at sparking some conversation! Thanks all!



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#2 Servant of the Lord   Crossbones+   -  Reputation: 18501

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Posted 15 February 2014 - 11:14 PM

I didn't play Dwarf Fortress for all that long, so I might be misunderstanding what you are referring to, but I don't think there is an engine like that. It's a pretty game-specific feature.


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#3 DaBono   Members   -  Reputation: 965

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Posted 16 February 2014 - 03:46 AM

Do you have any platform requirements? Must it run on PC only, or support mobile platforms as well?

How about programming language? Would you like to develop in JavaScript, C++, C#, etc... ?



#4 arka80   Members   -  Reputation: 789

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Posted 16 February 2014 - 04:16 AM

I think DF uses SDL. If you like ASCII graphic you can get a view at pdcurses libs.



#5 Toromak   Members   -  Reputation: 116

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Posted 16 February 2014 - 08:05 PM

Dwarf Fortress is written in c++ using SDL. Some of the Curses libraries may be useful for you.



#6 Aldacron   GDNet+   -  Reputation: 3134

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Posted 16 February 2014 - 11:14 PM

libtcod is a great little ASCII graphics library for this sort of game. It has a lot of stuff built-in besides graphics, but you'll have to implement multiple depth levels yourself. I don't know of any library that does that for you.



#7 Thunderz8olt   Members   -  Reputation: 102

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Posted 17 February 2014 - 08:38 PM

I figured it was very game specific coding done by the developers. Was just looking for some pointing in the right direction. Thanks for the feedback!






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