I've been making some progress on a html5 browser game using webgl and am interested in making the game multiplayer (so my friend and I can play simultaneously ). I will not be using a dedicated server at this point of course.
My question is where should I start to begin learning about network programming so I can do this sort of thing? I know there are a lot of books out there on network programming I am just unsure where to start and most of all which will be most relevant for webgl games specifically. Thanks in advance.