Twitter | IndieDB | All Game Art | Website | Youtube | Devlog
Ethereal's story follows the nameless protagonist through seven of his most traumatic memories. Scattered around each memory are mementos. These help him let go of the past and move on into the afterlife.
The game has four different endings based on the player's level of completion at the end of the 7th and final memory.
Spirits wander his memories, confused and angry, searching for their place in the afterlife. Hellhounds wander the memories waiting for the right moment to grab the player and drag him back to hell!
Throughout the game's seven worlds, the player must solve puzzles using the help of other spirits. Along the way, he must avoid hell hounds lest he be dragged through a hell void!
At the start of each world a new ability is added to your arsenal. As your arsenal grows, the puzzles become more complex. This will keep the game feeling fresh and challenging without frustrating the player.
Drawn by Dmitry Karimov
We want everyone to experience Ethereal no matter what language they speak or platform they prefer.
Localization: We want Ethereal to be available in as many languages as possible. Currently, the confirmed languages are: English, Russian, Korean, Spanish, French, Dutch, Japanese, German, Swedish, Hindi and Chinese. We will continue to add languages throughout development and even post-release and all versions will be updated frequently. If you're interested in becoming a volunteer translator, please email me at tomfinch@etherealgame.net!
Multi-Platform: We understand that not everyone uses the same platform for gaming. So, we want Ethereal to be on as many platforms as possible. Confirmed platforms so far are: Windows, Mac and Linux. We would also love the game to be available on PS4, VITA, Wii U, and Xbox One, if at all possible.