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Strategy Game Engine with little graphics


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#1 GiannisHadj   Members   -  Reputation: 102

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Posted 06 March 2014 - 01:33 AM

Hello,

 

I am looking to build a strategy game that will have very little graphics just like Football Manager but without showing the players. Basically It will only show numbers and achievements and maybe a a map with dots or something like that...no need for fancy graphics.

 

So I am looking for a game engine that will satisfy the bellow:

1. For strategy game

2. No need for graphics

3. For Android development

 

 

Thanks 



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#2 kostasrag   Members   -  Reputation: 116

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Posted 06 March 2014 - 06:02 AM

unity



#3 Serapth   Crossbones+   -  Reputation: 5593

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Posted 06 March 2014 - 08:59 AM

In a world of irony, not working in graphics on Android would probably make your task more difficult, not easier.  It's just not a text focused device.

 

 

With the Android requirement in place, I have to think LibGDX is probably your best fit.   The only downside there is it is built around Eclipse ( Java IDE ), which is a pain in the ass.  You can work in other IDEs, but that makes a lot of the learning materials more difficult, which presents a completely different pain in the ass.  Eclipse isnt really all that bad, until it breaks, then it's a complete nightmare, especially for a new dev.  If you decide to go the LibGDX route, ive done a tutorial series that should help you.

 

 

That said, working in Android doesnt force you to use Java.  You could easily use one of the LUA engines ( Corona, Gideros, Dreemchest, etc... ) or any other number of cross platform game libraries.  Even higher level tools like Construct or GameMaker would work, but I am not sure how free Android development would be.






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