So whats a good way to detect a corrupt savegame file?
I ran into a corrupt savegame file this morning while playtesting Caveman.
thanks to round robin save and round robin autosave, i had three other good recent saves to chose from.
but the only indication that the file was corrupt was overflow of hut and cave indexes after loading the CRH (cave / rockshelter / hut) database.
perhaps a checksum added to the end?