Members - Reputation: 121
Posted 10 March 2014 - 08:10 PM
GDNet+ - Reputation: 10718
Posted 10 March 2014 - 09:19 PM
I once did a side-scroller and, after watching Matrix, I thought about (but never implemented) a power-up to go into "bullet time" - maybe your character stays at normal speed but everything else (swinging doors, enemies, etc.) goes into s-l-o-w m-o-t-i-on.
Please don't PM me with questions. Post them in the forums for everyone's benefit, and I can embarrass myself publicly.
You don't forget how to play when you grow old; you grow old when you forget how to play.
Members - Reputation: 288
Posted 10 March 2014 - 09:29 PM
Never played "Trine" (So I don't know if already had these features), but I always find a "run" button with shift very good for gameplay . You could implement "double-jump" as well. Nothing new, but, always good for gameplay.
Creator and only composer at Poisone Wein and Übelkraft dark musical projects:
- My compositions on Soundcloud: https://soundcloud.com/r-p-ericson-willians/sets/oneiric-insanity-pack-1-demo
- Poisone Wein: http://www.youtube.com/user/poisonewein
- Übelkraft Industrial: http://www.youtube.com/user/uebelkraft