Hello, i am a little bit stuck with a formula that i need to figure out and code.
Picture is attached.
Original source http://www.beosil.com/download/MeshlessDeformations_SIG05.pdf
Apq = matrix(3x3)
m = is mass(float)
p = is position vector(x,y,z)
q = is transpose of position vector.
i need to calculate Apq.
what confuses me a little bit is that the output should be a matrix.
how should this matrix be assembled? as far as i know multiplication of vectors(p and q) will give me a float number , and not a matrix;
Edited by AlexRus, 16 March 2014 - 06:36 PM.