Compiling opengl code using gcc through the command line

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52 comments, last by 4mad3u5 10 years ago

yeah but I got it and learned a lot about adding header files, library files, static link libraries, dynamic link libraries and adding multiple files to project.

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lost 50 reputation points in the process cuz I didn't know this community was so sensitive to microsoft, and learned about flame baiting.

-I header path

-L library path

-l library file

Just get the definitions from the 5 cpp files that define GLTools.h and execute them in order and get the header files I need and use the standard open libraries. Package it all up in a library if I want. Take all the header files I am using put them all in a folder and all the other stuff in another, package it all up. Add freeglut to it and make it into a .a

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