At first, i want to apologize for my english, it's not my main language.
To the point:
I'm currently developing a game in Unity 3D(which is a great engine, by the way!), but figured out that i won't get the graphic-qualities i want. The game is going to be DayZ-inspired, but also more in a The Walking Dead-direction, i basically want it to be how I think a zombie apocalypse is.
DayZ's current problem now is that the Arma engine(Virtual Reality) can't handle more than 20-30 entities or units at the same time, which clearly isn't enough for what i'm planning to do. I think of hundreds- maybe even thousands of zombies in cities.
I've tried a few different engines, but they just won't meet my criteria, because of different reasons.
- High-tech UI, i don't like that
- Too much future-ish
- Kind of like CryEngine, i don't like this kind of layout
- Pretty much perfect, but it doesn't have the graphic-qualities i want.
Any ideas? It needs to handle an open world, zombie apocalypse game.
Edited by xTcHero, 22 March 2014 - 08:59 AM.