Can someone please please show me how to do a world to screen and screen to world function for a 3d game. Ive spent days searching for how to do it but havent find any good tutorials..

This is the data I have to work with

World X,Y,Z pos to convert / screen X,Y to convert

Angle - Field of View = 27.7996

Angle - Roll = 0.0

Depth of Field - Amount = 0.0

Depth of Field - Depth = 8.0

Depth of Field - End = 8.0

Depth of Field - Start = 0.0003

Distance = 34.0

Distance - Far Clip = 600.0

Distance - Near Clip = 0.0999

Distance - Shadow Clip = 75.0

Target - Pitch = 56.0

Target - X

Target - Y

Target - Yaw = 180.0

Target - Z Offset = 0.0

**Edited by seasick, 25 March 2014 - 08:07 PM.**