How to time bomb a beta?
its time to release a beta version of my game into the big wide world.
while its still not complete, compared to the final version, it still needs to be time bombed.
What's the best way to do this?
a simple check_date, they can change the PC's clock.
counting number of runs?
storing date of last run?
multiple checks in different places with different unique code (anti-hack) ?
I have testers waiting, so I need a bullet-proof as possible solution quickly.