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How do I use the GTK with the Open Asset Import Library?


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#1 lucky6969b   Members   -  Reputation: 624

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Posted 02 April 2014 - 04:06 AM

Are there any good examples to guide me achieve this goal?

Thanks

Jack



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#2 syskrank   Members   -  Reputation: 187

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Posted 02 April 2014 - 08:43 AM

What do you exactly mean ? You wanna build a 3d model viewer/editor ( or something like that ) and use GTK as your GUI system ? Then you should create a window, init  OpenGL context there ( assumed by your thread posted in "opengl" forums ) and then use ASSIMP to load your data and then draw it.

 

This guy on youtube has some neat tuts on gtk, old GL and assimp/manual model loading.

 

Look here for some open asset import library tut.

 

Here's another one libassimp tutorial.

 

Althrough, I would recommend to you to use Qt with OpenGL, if you need something like what I described above. But again - what exactly do you need ?



#3 lucky6969b   Members   -  Reputation: 624

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Posted 03 April 2014 - 01:31 AM

Yes, I want to create a opengl application with GTK as the gui.

I am trying to assemble everything now, codeblocks, qt/gtk or sdl

 

Thanks for the links, I'll take a look at them

Jack






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