DX11 Hardware Voxel Terrain (your opinion)

Started by
10 comments, last by Hawkblood 9 years, 12 months ago

Wow. What a mess of a file. When I clicked the link for the "lookup tables" it came out as a hot mess. Here is a more coherent format:attachicon.gifTransVoxel.txt

EDIT: I originally placed it in a code fragment, but the page takes forever to load that way. So I uploaded it as a .txt file.

The lookup tables are nicely formatted. If you're seeing a file that you wouldn't consider nicely formatted, then there's something on your end screwing it up. I suggest saving the file Transvoxel.cpp and opening it in Visual Studio.

Advertisement


[Mod edit] The copyright holder of that file just asked for us to remove it, saying you don't have permission to be redistrubuting it

I didn't know it would be a problem as I posted ALL the code including the credits....


The lookup tables are nicely formatted. If you're seeing a file that you wouldn't consider nicely formatted, then there's something on your end screwing it up. I suggest saving the file Transvoxel.cpp and opening it in Visual Studio.

Sorry, didn't mean to step on your toes. I downloaded Transvoxel.cpp and opened it in VS2012. As I said it was a mess (in VS2012). Perhaps I have different settings, but for me to read it, I had to format it line by line because the file translated into a single line.

This topic is closed to new replies.

Advertisement