Just some weeks after my first posts on gamedev.net ( with my first public indie game! 'Flappy Ghost' http://www.gamedev.net/topic/653604-flappy-boo-ghost-probably-just-a-next-flappy-like-game/ ) I realized, that I should change engine.
And.. guess what.. of course Unity was my choice because of multiple platforms and 2d games support.
However, here's my second game. Totally indie project - TapTap Fruits.
Game was created in about 2 hours, later some screenshots and two builds (web and android).
Game is difficult 'cause it's some kind of patience game. We can't tap as fast as possible to win - here we have to wait and all time stay ready to click.
Check it out for Android and for Web Browser:
Hope you enjoy it, and remember.. it's difficult..
SPAM AND AD FREE!
(Android update 1.0.2 is oncoming, probably today (13.04.2014) at 7pm will be available)
Edited by arturooo3, 13 April 2014 - 09:51 AM.