So, I want to make a 2D multiplayer game in MonoGame (or XNA without Live) and I'm desperately looking for an open-source C# 2D side-scroller engine that supports multiplayer. I don't need very much, only the bare-bones engine with the network part already done, I'll code the rest.
I also considered the idea to make one by myself, but it's too complicated yet for me, especially the networking part.
Could anyone suggest me some engines that match my requirements?
Thank you in advance for your support!
Edited by FrontBack, 18 April 2014 - 11:29 AM.