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HLSL book suggestion


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#1 Saad Manzur   Members   -  Reputation: 196

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Posted 25 April 2014 - 11:27 AM

Hi,
Can anyone suggest some good books or tutorial from where I can learn about hlsl language in depth i.e. shadowing, lighting, ambient occulsion etc.
 

Thanks in advance



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#2 Jason Z   Crossbones+   -  Reputation: 4911

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Posted 25 April 2014 - 01:02 PM

If you take a look in my signature below, there is a Direct3D11 book that covers the language as well as a number of sample applications (although not the ones you listed).  In addition, there is a free D3D10 book that you can access online that has lots of examples for you to check out.



#3 Saad Manzur   Members   -  Reputation: 196

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Posted 25 April 2014 - 02:31 PM

What's the name of the D3D10 book ?



#4 BloodyEpi   Members   -  Reputation: 623

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Posted 25 April 2014 - 02:59 PM

What's the name of the D3D10 book ?

I'd guess its the second book in his signature?cool.png



#5 spazzarama   Members   -  Reputation: 711

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Posted 25 April 2014 - 09:58 PM

HLSL Development Cookbook at Packt might also help you out. I have found Jason Z's book quite useful also.

 

There are plenty of great examples for specific effects/techniques out there, its just a pain trying to track them down smile.png Good luck!

 

p.s. although not focused on HLSL alone, my book linked below contains a number D3D examples that you may find useful also :P


Edited by spazzarama, 25 April 2014 - 09:58 PM.

Justin Stenning | Blog | Book - Direct3D Rendering Cookbook (using C# and SharpDX)

Projects: Direct3D Hook, EasyHookAfterglow, C#raft

@spazzarama

 

#6 Saad Manzur   Members   -  Reputation: 196

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Posted 26 April 2014 - 01:40 AM


I'd guess its the second book in his signature?

 

Ok, lol.


HLSL Development Cookbook at Packt might also help you out. I have found Jason Z's book quite useful also.

 

I've got my hands on that right now. I'll take a look at the book in your signature. Thanks. :)






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