I am wondering what approach to take for generating dynamic slime blob similar to Natural Selection 2's Dynamic Infestation.
Here is a video:
1) I am working on Unity.
2) I have experience manually creating meshes like spheres and other shapes, but am unsure what shape to use and how to knit together multiple mesh peices.
Any ideas for an approach I may test out would be appreciated! Thanks.
Edited by OneEyed, 02 May 2014 - 02:33 PM.