Starting in September of 2014, I'll be doing Game Development at College which goes through technologies required to create games, throughout the two-year course I'll be taught how to use software such as: 3DS Max, Maya, UDK etc.
However, I'd like to get a head start and create a small, and basic "Survival Horror" in UDK, but I don't know where to start, therefore I was wondering whether this community could help me get started with UDK.
Some of you may be thinking: "Learn UDK before attempting any project!" however I learn better by doing and exploring the options I'm given within the engine, of course this isn't going to be sold or shipped out therefore it doesn't need to be polished for as long as it'll teach me concepts in Game Development and will give me a kick-start in UDK I'm fine with it.
- Learning the Interface.
- Removing the "FPS" point from UDK.
- Making a Flashlight.
- Playing Audio at specific points.
That's all I'm asking for guidelines about, that will be a perfect introduction for me!