I recently posted a topic in an attempt to understand what i should do to begin to learn to program games. I am currently attempting to add SFML to my visual studios 2010 32 bit.
I have been to the SFML website and downloaded the file, for reference: http://www.sfml-dev.org/download/sfml/2.1/
The SFML official site makes it seem relatively easy to add it to visual studios, however in an effort to not break visual studios and give myself many a headaches trying to fix it ive come upon a few articles that make it seem more complex, namely an old forum post on this site here: http://www.gamedev.net/topic/641168-sdl-vs-sfml/
My question is; what is the best way to go about adding SFML to my visual studios with the least headache.