my progress in my game has gone quite well, but recently I don't have the motivation anymore to continue my project. I'm doing it all alone and ran out of ideas to flesh out the concept. I ever wanted to create a game which grasps the core concept (primary: exploration, secondary: combat) of my favourite game (Zelda: The wind waker) and puts it into a small platformer.
I struggle with little things like the question which programming style fits best (CES or OOP) or how to do certain things like collision detection best, although I already got them working.
Maybe the project is just to big for me, maybe I just need a little idea to make my game more fun, maybe I should even drop the project and start off with a smaller game, maybe I just hit 'the wall'. I don't know.
Hopefully you can give me some feedback or opinions on what to do.
I attached a screenshot of my game.