Hi folks, I'd like to introduce Antigen. It's my first game for the iPhone and iPod Touch and has been in development for *way* too long.
Antigen is a fast-paced retro shootemup with some light physics puzzle elements. It was inspired by a number of long-forgotten 8 and 16bit games.
I did everything myself, code, art, music.
The game was written in C++, with a few Objective C elements. It uses my own OpenGL graphics engine, TREngine, along with Chipmunk Physics and the CocosDension sound library. I also used SBJSON to load the levels which are json files created in my custom level editor.
I used a lot of unusual techniques to create the graphics. Many of the sprites and animations were procedurally generated using Processing, and Photoshop scripting was used extensively to create animated image processing effects.
The sound effects were created from scratch using Novation's V-Station synth. This is the first time I've done sound design, and I really enjoyed it.
Anyways, it's available now on the app store! If you've got any questions please let me know.