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CG or GLSL ?


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#1 Scouting Ninja   Members   -  Reputation: 780

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Posted 06 June 2014 - 07:41 PM

I want to learn a shading language and was wondering which would be better for the long run.

 

I already know a small bit of HLSL, Cg and GLSL, but my knowledge is four to five years out of date.

I would like it to be Cg or GLSL because I prefer using Panda 3d or Blender for my own pet projects, yet which would be better to learn?

 

The kind of shaders I wan't to make are tessellation, physics based shaders and any other interesting ones I learn about.

I am hoping that someone who stayed in touch with shader development could advise me.



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#2 Promit   Moderators   -  Reputation: 7638

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Posted 06 June 2014 - 08:02 PM

Cg has been discontinued, so I wouldn't go with that one.



#3 Scouting Ninja   Members   -  Reputation: 780

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Posted 07 June 2014 - 12:47 PM

Thanks, this makes things much easier.






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