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Computer Graphics Stackexchange


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#1 agleed   Members   -  Reputation: 342

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Posted 07 June 2014 - 03:43 PM

I don't know if this is the right place to post this, but I think this will interest some of you. There's a proposal for a StackExchange site (i.e. Stackoverflow sister) which deals with computer graphics programming. Not just gamedev related, but also including stuff like scientific visualization, visual FX, etc. 

 

The site is in "commitment" phase right now, i.e. it's looking for users who commit to participating in a public beta test of the site. You can join and accelerate the start of the beta (it's about halfway there).

 

I have pretty high hopes for such a site. The existing gamedev stackexchange is too broad for computer graphics, and as such (similar to other places like this forum) doesn't manage to attract more than maybe a handful of actual computer graphics experts. Since the scope of computer graphics programming in general is quite a bit wider than gamedev graphics, I think a Q&A site like that has great potential to become a great learning resource with many experts involved, and quite some potential for cross-field knowledge exchange.

 

What do you think about it?



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#2 swiftcoder   Senior Moderators   -  Reputation: 10446

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Posted 07 June 2014 - 05:37 PM

It's definitely an interesting idea. I don't know how well you will be able to garner commitment from experience graphics people though - their time is generally fairly well spoken for already.


Tristam MacDonald - Software Engineer @Amazon - [swiftcoding]


#3 MJP   Moderators   -  Reputation: 11840

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Posted 07 June 2014 - 05:51 PM

I will commit if I can find my stack exchange login.



#4 swiftcoder   Senior Moderators   -  Reputation: 10446

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Posted 07 June 2014 - 06:11 PM

I will commit if I can find my stack exchange login.

<offtopic> If stack exchange isn't the most annoying implementation of single-sign-on ever deploy to customers... </offtopic>


Tristam MacDonald - Software Engineer @Amazon - [swiftcoding]


#5 Necrolis   Members   -  Reputation: 1370

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Posted 08 June 2014 - 04:55 AM

Committed

 

 

I will commit if I can find my stack exchange login.

<offtopic> If stack exchange isn't the most annoying implementation of single-sign-on ever deploy to customers... </offtopic>

 

I bound mine to a google account, never had problems since



#6 Bacterius   Crossbones+   -  Reputation: 9305

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Posted 08 June 2014 - 05:28 AM

I was going to commit but it says they want me to ask/answer at least 10 questions if I do, I know it's kind of a "to get the site going" thing that you don't really have to do (but it's better if the site actually is to take off) but I don't think I can commit that kind of time right now, literally speaking. If it's still in the commitment phase in a month I'll be happy to oblige.


The slowsort algorithm is a perfect illustration of the multiply and surrender paradigm, which is perhaps the single most important paradigm in the development of reluctant algorithms. The basic multiply and surrender strategy consists in replacing the problem at hand by two or more subproblems, each slightly simpler than the original, and continue multiplying subproblems and subsubproblems recursively in this fashion as long as possible. At some point the subproblems will all become so simple that their solution can no longer be postponed, and we will have to surrender. Experience shows that, in most cases, by the time this point is reached the total work will be substantially higher than what could have been wasted by a more direct approach.

 

- Pessimal Algorithms and Simplexity Analysis


#7 agleed   Members   -  Reputation: 342

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Posted 09 June 2014 - 05:52 AM

I was going to commit but it says they want me to ask/answer at least 10 questions if I do, I know it's kind of a "to get the site going" thing that you don't really have to do (but it's better if the site actually is to take off) but I don't think I can commit that kind of time right now, literally speaking. If it's still in the commitment phase in a month I'll be happy to oblige.

 

These betas usually take a long time (IIRC the Japanese Language SE has been in beta for two or so years, but that's probably an extreme case), so no pressure tongue.png


Edited by agleed, 09 June 2014 - 05:53 AM.





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