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SpriteUV - concave mesh sprite packer


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#1 spriteuv   Members   -  Reputation: 120

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Posted 08 June 2014 - 05:49 AM

Hello everybody!
 
Happy to present you SpriteUV concave mesh generator and packer.
 
Some key features:
  • Extremely tight. Additional 30%-60% texture free space compare to square or other concave packing algorithms 
  • Concave mesh from sprite
  • Per sprite adjustments
  • Export to COLLADA or OBJ. Ready to use in any game engine or 3d application 
  • Free
 
Example:
characters.png
*Characters created by amazing artist Little Druid
 
size 512x512
concaveSpriteAtlas.png
triangle count 247
concaveSpriteAtlasWire.png
 
To download and for more information please visit www.spriteuv.com.

Edited by spriteuv, 12 June 2014 - 07:44 AM.


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#2 spriteuv   Members   -  Reputation: 120

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Posted 11 June 2014 - 09:17 AM

We have feedback from users, that some (very few) anti-viruses were throwing false alarm on installer file. The problem was in obfuscator settings. Now every anti-virus is happy.
 
Please, if you suspected SpriteUV as virus or harmful software, give it a chance to prove that it's nothing but very useful tool.
Thank you very much for your understanding.


#3 spriteuv   Members   -  Reputation: 120

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Posted 12 June 2014 - 07:45 AM

Happy to inform that new 0.9.2.0b version is available, critical bugs were discovered and fixed:

  • Bug fixes:
    • Crashes on various image pixel format.
    • Crashes on images without alpha channel
  • Improvements:
    • Mesh export file format option (Collada, Obj)

Edited by spriteuv, 12 June 2014 - 07:47 AM.


#4 spriteuv   Members   -  Reputation: 120

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Posted 13 June 2014 - 08:56 AM

New 0.9.3.0beta version is available. Another huge critical bug fix:

  • Crash on item selection

Please, if you discovered a bug let us know, it's very important


Edited by spriteuv, 13 June 2014 - 09:55 AM.


#5 spriteuv   Members   -  Reputation: 120

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Posted 22 July 2014 - 09:50 AM

I'm happy to inform you that SpriteUV is finally released and it's still free!
 
What's new in 1.0.0.0 version:
 
First non beta release
Improvements:
  • ​Minor bug fix
  • Small "tight quality" value generates minimal bounding box
  • Sprites with the same path will not be added

 

 






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