SpriteUV - concave mesh sprite packer

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3 comments, last by spriteuv 9 years, 9 months ago
Hello everybody!
Happy to present you SpriteUV concave mesh generator and packer.
Some key features:
  • Extremely tight. Additional 30%-60% texture free space compare to square or other concave packing algorithms
  • Concave mesh from sprite
  • Per sprite adjustments
  • Export to COLLADA or OBJ. Ready to use in any game engine or 3d application
  • Free
Example:
characters.png
*Characters created by amazing artist Little Druid
size 512x512
concaveSpriteAtlas.png
triangle count 247
concaveSpriteAtlasWire.png
To download and for more information please visit www.spriteuv.com.
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We have feedback from users, that some (very few) anti-viruses were throwing false alarm on installer file. The problem was in obfuscator settings. Now every anti-virus is happy.
Please, if you suspected SpriteUV as virus or harmful software, give it a chance to prove that it's nothing but very useful tool.
Thank you very much for your understanding.

Happy to inform that new 0.9.2.0b version is available, critical bugs were discovered and fixed:

  • Bug fixes:
    • Crashes on various image pixel format.
    • Crashes on images without alpha channel
  • Improvements:
    • Mesh export file format option (Collada, Obj)

New 0.9.3.0beta version is available. Another huge critical bug fix:

  • Crash on item selection

Please, if you discovered a bug let us know, it's very important

I'm happy to inform you that SpriteUV is finally released and it's still free!
What's new in 1.0.0.0 version:
First non beta release
Improvements:
  • ?Minor bug fix
  • Small "tight quality" value generates minimal bounding box
  • Sprites with the same path will not be added

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