Well I've began development on my game kind of. I know what kind of game its going to be (think metroidish style levels and open world exploration from hubs and volgarr the viking style combat and movement ) I also have some level design going, have some story, I've chosen the game engine (game maker), have an overall theme and some sprites. Now what I need is some help in what direction you guys think I should go in. I want to start with just the movement of the character, as it is an action platforming game and that is one of the main aspects, and then move onto the first basic attacks and then build a level design enemies and traps then place them. So I'm wondering if this is a good order and also if anyone could point me to some tutorials that could help me along. If anyone has any further questions feel free to ask i'd be happy to answer.
*EDIT: Ok now that i've been out looking more at games made in GameMaker there are very few that did anything commercially so im wondering if someone could make a recommendation for an engine because i've been looking but can only find ones that seem alright.
Edited by CauselessMango, 08 June 2014 - 09:08 PM.