Jump to content

  • Log In with Google      Sign In   
  • Create Account


Tips for a Beginner


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
11 replies to this topic

#1 WesleyWolf   Members   -  Reputation: 108

Like
1Likes
Like

Posted 12 June 2014 - 11:57 AM

So ever since I was around 12 I've wanted to make Video Games. Not stuff like FarmVille or stuff similar to that, but an actual game with a story and such. Well I'm 17 now, and I feel like I'm way too late to start learning how to program. 

 

Basically, I just need to know if I'm too late to get into Game Development and if not, some direction on where I should start. 

 

Maybe some general information on what I should know getting into this, and how to motivate myself to actually follow through. 

 

Also one more thing, do you need a fancy degree and a lot of education to get into the industry? Like, I'm not completely opposed to working for a big company, but I'd rather do stuff my own way. So any information regarding Education, and whether or not you need a degree and stuff would be helpful!

 

Thanks,

Wesley



Sponsor:

#2 Tribad   Members   -  Reputation: 828

Like
11Likes
Like

Posted 12 June 2014 - 12:01 PM

Its not to late.

#3 GameCreator   Members   -  Reputation: 731

Like
9Likes
Like

Posted 12 June 2014 - 12:46 PM

You're definitely good on timing.  Try it for yourself, for fun, and see how you do.  Just the usual two important things:

 

1.  Start simple!  Make a number guessing game.  A pong game.  Whatever.  But definitely start small.

2.  Know that it will take a while.  You can learn a programming language like C++ as most people do but you can also make games with game making programs where you don't even need to code.  (The tradeoff is that you have less control over things but usually this is ok for beginners.)

 

Look around this site for beginner articles and it's also worth starting here:

http://www.gamedev.net/page/reference/faq.php/_/for-beginners-r1



#4 kseh   Crossbones+   -  Reputation: 1956

Like
0Likes
Like

Posted 12 June 2014 - 02:27 PM

When you say that you'd rather do things your own way, that suggests that you'd like to run your own studio. Having your own studio means your running a business. To be succesful running your own business you'll need every advantage you can get. That means you should probably want to start with the best education you can get. Even then, there's no guarentee you'll be succesful and if your business does run into trouble you'll want something you can fall back on. As such, if you have a degree that is in demand by industry, you'll be in better shape than if you don't have one.



#5 SimonForsman   Crossbones+   -  Reputation: 5953

Like
1Likes
Like

Posted 12 June 2014 - 02:53 PM

So ever since I was around 12 I've wanted to make Video Games. Not stuff like FarmVille or stuff similar to that, but an actual game with a story and such. Well I'm 17 now, and I feel like I'm way too late to start learning how to program. 

 

Basically, I just need to know if I'm too late to get into Game Development and if not, some direction on where I should start. 

 

Maybe some general information on what I should know getting into this, and how to motivate myself to actually follow through. 

 

Also one more thing, do you need a fancy degree and a lot of education to get into the industry? Like, I'm not completely opposed to working for a big company, but I'd rather do stuff my own way. So any information regarding Education, and whether or not you need a degree and stuff would be helpful!

 

Thanks,

Wesley

 

It is never too late or too early to learn something.

 

Getting a degree can make it easier to get your first job but its not strictly required. Most companies will pick the guy with a degree over the one without a degree if everything else is equal but in the real world everything else is never equal, a solid portfolio will blow most fresh graduates out of the water.

 

I would recommend getting some education though(even if you don't complete a proper degree), it can be very difficult to catch up on your own and if you are going to work full time with something else while learning and building a portfolio it will be even harder.


I don't suffer from insanity, I'm enjoying every minute of it.
The voices in my head may not be real, but they have some good ideas!

#6 ilreh   Members   -  Reputation: 281

Like
0Likes
Like

Posted 12 June 2014 - 03:13 PM

So you want to make a game but "not stuff like FarmVille"? Can you draw well? Can you make good and fitting music? Can you write? Making a demanding game takes a lot of time and various talents. You can compensate a little in those areas with public domain assets and/or hiring artists but if you want to make something "better than FarmVille" you either need some budget, a team, be multi-talented and/or have remarkable endurance.

 

So my advice is as follows:

 

1. For get about great games. If you have a well-working and a little creative version of pong you've done a great step

2. Get a book and learn C. You can start with others but C has few features and gives you good insight about how programs work

3. Make a calculator, sorting algorythms and some console-input programs

4. Get into any programming language you like and make pong

5. Make better pong

6. Re-evaluate game development, ask yourself if you enjoyed the process and decide from here



#7 Sarkurd   Members   -  Reputation: 157

Like
3Likes
Like

Posted 12 June 2014 - 04:18 PM

if you're late to learn programming then i have to give up now cuz i'm 21 and it's only been 5 months i try to learn c++ and SFML



#8 SeanMiddleditch   Members   -  Reputation: 4673

Like
6Likes
Like

Posted 12 June 2014 - 05:21 PM

Well I'm 17 now, and I feel like I'm way too late to start learning how to program.


Most kids coming into a CS degree in college at 18 have no prior programming experience and many of them get by just fine. Some of the most talented programmers I know never touched a line of code until their 20s.

Age is not super relevant. Passion and interest is relevant. If you're interested in learning to program, start doing it.

#9 mahri726   Members   -  Reputation: 144

Like
-1Likes
Like

Posted 17 June 2014 - 02:46 PM

If you are interested more in art side, I suggest you to learn Maya/Photoshop/Zbrush or Blender/Gimp. You don't really need to get complicated with C++ programming. Being a programmer won't let you shape your world. 99% of a game is visual art, so there goes most of the fun. I suggest you to start learning 3D modelling/sculpting, in combination with Unreal Engine 4 Blueprints. All that matters is purpose. Instead of spending a lot of time in front of a text document, spend less, doing things interactively, and use the remaining time for developping your art. For using UE4, there is just a small one time tax, if you don't want upgrades. You get the source code, the full featured high end editor, and a lot of assets in demo scene that you can use in your project. In UE4, you also have game templates, very good as bases for your projects.

#10 zee_ola05   Members   -  Reputation: 322

Like
1Likes
Like

Posted 20 June 2014 - 02:44 PM

Well I'm 17 now, and I feel like I'm way too late to start learning how to program. 

 

Most people don't know what to do with their life at age 17. You are perfectly fine.

 

I suggest you start with PlayMaker so you could have an idea of how game logic works. I started with this too. It was an all nighter very small project but I really learned a lot from it. After you get that motivation from PlayMaker, start learning a programming language. I suggest C#. Create TicTocToe text-based game. Then from there, you can start figuring out what next "simple" game you can make. Start small, and finish every project. After you have, maybe, like 3 text-based games done, try making a 2D game. You can convert your text-based games into 2D if you want. I can keep going but you probably won't follow every step anyway so....



#11 WesleyWolf   Members   -  Reputation: 108

Like
0Likes
Like

Posted 20 June 2014 - 05:27 PM

Just want to say thank you to every single one of you. You all gave great tips. As someone suggested, I'm going to try out GameMaker and then move on to learning a language (most likely C# or Python). 

 

Again, thanks everyone for the great tips, and you may not have intended to, but you also gave me the motivation to really try hard at this.

 

Thanks.



#12 Nathan2222_old   Members   -  Reputation: -400

Like
-1Likes
Like

Posted 21 June 2014 - 05:19 AM

.

UNREAL ENGINE 4:
Total LOC: ~3M Lines
Total Languages: ~32
smile.png
--
GREAT QUOTES:
I can do ALL things through Christ - Jesus Christ
--
Logic will get you from A-Z, imagination gets you everywhere - Albert Einstein
--
The problems of the world cannot be solved by skeptics or cynics whose horizons are limited by the obvious realities. - John F. Kennedy





Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS