Hi ... it's my first question and my first topic but i am not really new in game making but still a beginner ...
i am using Unity3D engine and i really want to make a reflection shader like the really mirrors and reflections but i am not that good in coding...
so i had an easy idea for the reflection but have no right way for this i am thinking about putting a camera (not the main one ofc) in the mirror object (flat plane) and making it's direction forward the mirror and somehow making the camera view the same width and height and the same position of the plane but i don't know how to put 2 active cameras in the game
for explaining
[attachment=22162:Mirror Explain_00001.png]
and i don't want to use engine assets for my own experience
thanks ... and sorry for my bad english.