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Making a custom tmx editor


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#1 stein102   Members   -  Reputation: 485

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Posted 17 June 2014 - 12:18 PM

Hey everyone, I was thinking of building a custom map editor for my game that I'm working on. Currently all the map work is done using the Tiled map editor. I was curious how it would be to make a custom .tmx editor? I don't want to make anything as big as Tiled, but I want to be able to have some custom features to it. For example, I could create custom map tiles for specific things. One might be "Add new house" or something and it would place the correct tiles for a house and add collision properties and a warp where the door would be.

 

Any thoughts?

Thanks.



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#2 Buster2000   Members   -  Reputation: 1773

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Posted 18 June 2014 - 01:26 AM

Tiled is open source.  You could just extend that to add the new features that you want.



#3 stein102   Members   -  Reputation: 485

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Posted 18 June 2014 - 09:59 AM

Tiled is open source.  You could just extend that to add the new features that you want.

 

Ooops, don't I feel silly, I hadn't realized that. Thank you.






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